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That being said, most YWOTers have not been on OWOT long enough to learn of its more [[Art|artistic]] qualities; or that scripts can be used for the site's benefit rather than just for spam. Though it should be noted that in many areas, OWOT ''does'' in fact attract a more reprehensible userbase than its predecessor, with the global chat in particular being feared as a cesspool of toxicity. A lot of this may have to do with the fact that OWOT users are generally younger than their YWOT counterparts.
That being said, most YWOTers have not been on OWOT long enough to learn of its more [[Art|artistic]] qualities; or that scripts can be used for the site's benefit rather than just for spam. Though it should be noted that in many areas, OWOT ''does'' in fact attract a more reprehensible userbase than its predecessor, with the global chat in particular being feared as a cesspool of toxicity. A lot of this may have to do with the fact that OWOT users are generally younger than their YWOT counterparts.


This is not to say that YWOT is without toxicity, however, though most of it does seem to have subsided in the current day or been lost to history. Any crimes committed by past users have similarly been consumed by history, whereas OWOT keeps a better record of its misbehaving members.  
This is not to say that YWOT is without toxicity, however, though most of it does seem to have subsided in the current day. Any crimes committed by past users have similarly been lost to time, whereas OWOT keeps a better record of its misbehaving members.  


Another source of animosity comes from the fact that much of YWOT's appeal comes from exploration, where generations of users follow each other on lengthy pilgrimages, reacting to older text all while leaving messages of their own in order to encourage future travelers. The lack of teleportation also means that the vast majority of spam/toxicity is confined to Spawn, an area that can easily be left behind to explore a more pleasant environment.
Another source of animosity comes from the fact that much of YWOT's appeal comes from exploration, where generations of users follow each other on lengthy pilgrimages, reacting to older text all while leaving messages of their own in order to encourage future travelers. The lack of teleportation also means that the vast majority of spam/toxicity is confined to Spawn, an area that can easily be left behind to explore a more pleasant environment.