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File:Main console history.jpg|[https://ourworldoftext.com/mch_complete /mch_complete]
File:Main console history.jpg|[https://ourworldoftext.com/mch_complete /mch_complete]
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=== [https://ourworldoftext.com/Interview_with_FP /Interview_with_FP] ===
An interview conducted over Discord DMs in October of 2023, on OWOT's 6th anniversary.
As it is a greatly important piece of OWOT history, it is highly suggested that you read through the interview in its entirety.
But some interesting snippets include:
'''<u>AndreiXYZ • 11:36</u>'''
yeah, no worries
okay, next question...
2. So, Our World of Text is going to turn 6 in a week, do you feel proud of how you managed to build this site from just the YWOT codebase? Do you think you were successful in, perhaps, changing the lives of some people for the better? I mean, my internet career has definitely evolved a lot, I've gotten engaged in more big communities thanks to the friends I've met on this platform. But I really like OWOT's concept, and pretty much all of its sister websites' too. I look up to you, especially since you singlehandedly made OWOT when you were 14, a feat I would never be able to achieve, I mean heck, you started development in mid-2016, when you were 13 years old.
'''<u>FP • 11:38</u>'''
For starters, I did actually use part of the YWOT codebase when I first started with OWOT.
As time progressed, the majority of the code eventually became my own and there was little to no sign of Andrew's code my original intention with OWOT was nothing inherently special.
In fact, the story of my version of OWOT extends way back to mid-2016
[...]
'''<u>FP • 11:45</u>'''
Eventually, I started my first successful iteration of "NWOT" in November of 2016, shortly after OWOP was released (previously known as YWOP).
This iteration, as terrible and unstable as it was, continued up until mid-2017 when I lost interest in it; that was until I first started engaging in conversations with anon_guy and Dzeni on a private YWOT world.
Even at that time, I still had no idea how git worked, so I would delete the entire repository and create a new one every time I had to make a new change.
[...]
'''<u>FP • 11:54</u>'''
Whether or not that was the case, I felt really sorry and wanted to make up for it to make up for it, my next best thing was to restart development of the YWOT clone and ensure the bug is present on that clone for everybody.
This iteration of NWOT eventually became very successful and is what is OWOT today.
However the story didn't begin there for several weeks, anon_guy ran this clone on his hardware and we talked on there, once more while I maintained the server. Eventually, InfraRaven caught notice that I was making a YWOT clone and wondered why I didn't tell him about it.
He offered to run my clone on one of his spare servers, and the rest is history.
I'll be back in a few minutes, feel free to come up with more questions during this time.
'''<u>AndreiXYZ • 11:59</u>'''
that was really cool, thank you for taking your time to tell me this story fp
also i already have all the questions pre-written on a file that i'm reading off of
'''<u>AndreiXYZ • 12:22</u>'''
yes
and welcome back
next question:
4. What are your next steps in improving OWOT's moderation? I mean, OWOT is meant to be free speech, but unfortunately, anarchy and free speech just... unleashes the absolute worst in people, whether it be spamming the hell out of everything, being a public nuisance to 90% of the userbase, having 9 year olds with unrestricted internet access do mindless things on OWOT without having any clue on what they're doing, I feel like it would certainly benefit a lot from an auto-muting system to at least filter out all of the spam while you're away, which I've been recommending for quite a while actually, so, I feel like that would be a big first step.
'''<u>FP • 12:24</u>'''
I used to be the guy who tried to be as lenient as possible, which meant allowing people to do literally anything they wanted, no matter what.
This included spamming as much as you wanted, speaking your mind, and taking down the server.
'''<u>AndreiXYZ • 12:25</u>'''
b  r  u  h
'''<u>FP • 12:25</u>'''
Of course, I've changed a lot since then and I consider past me to be incredibly naive.
Anyhow, as the community grew, I've realized that my way of doing things was horrible, to say the least.
I've started to clamp down on spam, restrict porn on the front page, and tried my best to resolve any dispute between community members.
Even behind the scenes, I still try my best to avert harassment attempts
'''<u>AndreiXYZ • 12:56</u>'''
dang
okay, moving on to the next question which is kind of related to your story behind owot's development:
7. Have you ever felt that OWOT would go nowhere in terms of popularity while you were developing it, have you had any difficulties or burnout or wanted to make a feature but it was just out of your devskill's reach?
'''<u>FP • 12:59</u>'''
back when I first started working on OWOT, I never anticipated anybody beyond my small group of friends on YWOT using it.
Even during OWOT's first couple of months, hardly anybody ever used it.
The community organically grew at a slow pace over the span of a couple years.
By November of 2017, I was already burned out from developing OWOT and nearly dropped out of developing it.
By sheer miracle, I picked up work on OWOT again and started refactoring the codebase here and there.
'''<u>AndreiXYZ • 13:02</u>'''
yeah, i've seen the big gap between late october and mid december in the commit history
this next question is going to be somewhat similar to the one we just talked about:
8. Are you ever going to quit working on OWOT? Like, will you ever pass the torch to someone else, InfraRaven perhaps, as he's the one hosting the domain, or maybe some other staff member like Mr.Guy? I wonder how many generations OWOT will last, well, before getting a visit from the FBI for the actions the community has done there.
I'm joking, of course.
'''<u>FP • 13:15</u>'''
I plan on continuing to develop OWOT until the day I die.
I'm not aware of any viable heir to OWOT since I'm not aware of anybody else who's as interested in OWOT as I am.
By then, who knows? maybe there'll be people lining up to take my torch should the need arise.
Maybe a competitor will spring up, leading to owot becoming too irrelevant for anybody to want to "inherit."
This is surprisingly common in the software world - I've seen developers for libraries who still continue to maintain that library decades later.
[[File:Interview with fp.png|center|thumb|511x511px]]


== Presence on the OWOT Discord ==
== Presence on the OWOT Discord ==