Jump to content

Similar sites to OWOT: Difference between revisions

Line 165: Line 165:
The canvas was infinite just like YWOT and OWOT but had a vertical height limit. It was very sparse in content due to limited advertisement, but one YWOT user did make a road all the way to Y:1000. There were also a number of simple three dimensional ASCII drawings, which SuperQGS stated to be an entirely new art form<ref>SuperQGS once considered reaching out to [[Meimei]] on her [https://www.deviantart.com/kiki-ascii Deviant Art page] in order to commission her to make 3D ASCII art in ''Anchored''.</ref>. ''Anchored'' was mostly identical to YWOT with the exception of the 3D aspect. It did not have teleportation or color, nor was pasting enabled to any capacity.  
The canvas was infinite just like YWOT and OWOT but had a vertical height limit. It was very sparse in content due to limited advertisement, but one YWOT user did make a road all the way to Y:1000. There were also a number of simple three dimensional ASCII drawings, which SuperQGS stated to be an entirely new art form<ref>SuperQGS once considered reaching out to [[Meimei]] on her [https://www.deviantart.com/kiki-ascii Deviant Art page] in order to commission her to make 3D ASCII art in ''Anchored''.</ref>. ''Anchored'' was mostly identical to YWOT with the exception of the 3D aspect. It did not have teleportation or color, nor was pasting enabled to any capacity.  


The beta for Anchored was released in April 2023 and taken offline later that same year, but the creator plans to revive it at some point in the future. In the meantime, you can find the source code [https://discord.com/channels/366609898164715520/814269977393233937/1296260084371951647 here].
The beta for Anchored was released in April 2023 and taken offline later that same year, but the creator plans to revive it at some point in the future. In the meantime, you can find the source code [https://github.com/SuperQGS/superqgs.github.io/tree/master/Anchored here].


The developer discusses the inspiration behind typetobuild [https://www.youtube.com/watch?t=4266&v=egDADIYE5r0&feature=youtu.be here]. He had previously created an ASCII survival game named The After with YWOT/OWOT style base building, and intended to make a similar game set in typetobuild's 3D canvas.
The developer discusses the inspiration behind typetobuild [https://www.youtube.com/watch?t=4266&v=egDADIYE5r0&feature=youtu.be here]. He had previously created an ASCII survival game named The After with YWOT/OWOT style base building, and intended to make a similar game set in typetobuild's 3D canvas.