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{{hatnote|This page contains text from Lemuria's private wiki that he has willingly released.}}
{{hatnote|This page contains text from Lemuria's private wiki that he has willingly released.}}


[https://wplace.live/ Wplace] is a pixel art website created by Brazillian developer Murilo Matsubara, and launched on July 21, 2025.<ref>{{Cite web |title=People Are Using Wplace For Video Game-Related Protests |url=https://www.gamespot.com/articles/people-are-using-wplace-for-video-game-related-protests/1100-6533993/ |access-date=2025-08-25 |website=GameSpot |language=en-US |archive-date=23 August 2025 |archive-url=https://web.archive.org/web/20250823224714/https://www.gamespot.com/articles/people-are-using-wplace-for-video-game-related-protests/1100-6533993/ |url-status=live }}</ref><ref>{{Cite web |title=Brazil Turns Itself Into A Metal Gear Shrine On Wplace |url=https://www.msn.com/en-us/news/technology/brazil-turns-itself-into-a-metal-gear-shrine-on-wplace/ar-AA1Kgxg6 |access-date=2025-08-18 |website=www.msn.com |archive-date=19 August 2025 |archive-url=https://web.archive.org/web/20250819031118/https://www.msn.com/en-us/news/technology/brazil-turns-itself-into-a-metal-gear-shrine-on-wplace/ar-AA1Kgxg6 |url-status=live }}</ref> Lemuria is one of the few OWOT users who also use Wplace. On the site, he has worked on numerous projects globally, such as multiple signs in {{wpd|Port Elizabeth}}, South Africa. Lemuria has considered starting a fan wiki for Wplace to document the occurences on the site, but has not found the time, or the computing resources to do so.
[https://wplace.live/ Wplace] is a pixel art website created by Brazillian developer Murilo Matsubara, and launched on July 21, 2025.<ref>{{Cite web |title=People Are Using Wplace For Video Game-Related Protests |url=https://www.gamespot.com/articles/people-are-using-wplace-for-video-game-related-protests/1100-6533993/ |access-date=2025-08-25 |website=GameSpot |language=en-US |archive-date=23 August 2025 |archive-url=https://web.archive.org/web/20250823224714/https://www.gamespot.com/articles/people-are-using-wplace-for-video-game-related-protests/1100-6533993/ |url-status=live }}</ref><ref>{{Cite web |title=Brazil Turns Itself Into A Metal Gear Shrine On Wplace |url=https://www.msn.com/en-us/news/technology/brazil-turns-itself-into-a-metal-gear-shrine-on-wplace/ar-AA1Kgxg6 |access-date=2025-08-18 |website=www.msn.com |archive-date=19 August 2025 |archive-url=https://web.archive.org/web/20250819031118/https://www.msn.com/en-us/news/technology/brazil-turns-itself-into-a-metal-gear-shrine-on-wplace/ar-AA1Kgxg6 |url-status=live }}</ref> [[Lemuria]] is one of the few OWOT users who also use Wplace. On the site, he has worked on numerous projects globally, such as multiple signs in {{wpd|Port Elizabeth}}, South Africa. Lemuria has considered starting a fan wiki for Wplace to document the occurences on the site, but has not found the time, or the computing resources to do so.


Wplace uses the Mercator projection. Pixels are not intended to map cleanly onto specific coordinates. Wplace divides the world into a 2048×2048 grid, making for 4,194,304 tiles. These tiles are 1000×1000 pixels, giving a total of 4,194,304,000,000 pixels; over 4.1 trillion. Wplace's coordinate system assigns four coordinates to each pixel; tile X, tile Y, and within that tile, pixel X and pixel Y. The official interface displays these in the format "(Tl X: 597, Tl Y: 783, Px X: 43, Px Y: 408)", though Lemuria uses a shorter format, "597.43, 783.408" (tileX.pixelX, tileY.pixelY).
Wplace uses the Mercator projection. Pixels are not intended to map cleanly onto specific coordinates. Wplace divides the world into a 2048×2048 grid, making for 4,194,304 tiles. These tiles are 1000×1000 pixels, giving a total of 4,194,304,000,000 pixels; over 4.1 trillion. Wplace's coordinate system assigns four coordinates to each pixel; tile X, tile Y, and within that tile, pixel X and pixel Y. The official interface displays these in the format "(Tl X: 597, Tl Y: 783, Px X: 43, Px Y: 408)", though Lemuria uses a shorter format, "597.43, 783.408" (tileX.pixelX, tileY.pixelY).


The map is divided into regions, which are 4000×4000 pixel squares. They are named after a nearby settlement with a number (such as "Port Elizabeth #5"). Region names do not always map cleanly; regions containing a city may be named after a completely different area. The naming convention for these regions is unknown, but with the sheer volume, it is likely auto-generated.
The map is divided into [https://www.reddit.com/r/WplaceLive/comments/1o11a2y/the_map_of_the_world_according_to_wplace/ regions], which are 4000×4000 pixel squares. They are named after a nearby settlement with a number (such as "Port Elizabeth #5"). Region names do not always map cleanly; regions containing a city may be named after a completely different area. The naming convention for these regions is unknown, but with the sheer volume, it is likely auto-generated.


== Publicly editable text documents ==
== Publicly editable text documents ==