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{{hatnote|This page contains text from Lemuria's private wiki that he has willingly released.}} | {{hatnote|This page contains text from Lemuria's private wiki that he has willingly released.}} | ||
[https://wplace.live/ Wplace] is a pixel art website created by Brazillian developer Murilo Matsubara, and launched on July 21, 2025.<ref>{{Cite web |title=People Are Using Wplace For Video Game-Related Protests |url=https://www.gamespot.com/articles/people-are-using-wplace-for-video-game-related-protests/1100-6533993/ |access-date=2025-08-25 |website=GameSpot |language=en-US |archive-date=23 August 2025 |archive-url=https://web.archive.org/web/20250823224714/https://www.gamespot.com/articles/people-are-using-wplace-for-video-game-related-protests/1100-6533993/ |url-status=live }}</ref><ref>{{Cite web |title=Brazil Turns Itself Into A Metal Gear Shrine On Wplace |url=https://www.msn.com/en-us/news/technology/brazil-turns-itself-into-a-metal-gear-shrine-on-wplace/ar-AA1Kgxg6 |access-date=2025-08-18 |website=www.msn.com |archive-date=19 August 2025 |archive-url=https://web.archive.org/web/20250819031118/https://www.msn.com/en-us/news/technology/brazil-turns-itself-into-a-metal-gear-shrine-on-wplace/ar-AA1Kgxg6 |url-status=live }}</ref> Lemuria is one of the few OWOT users who also use Wplace. On the site, he has worked on numerous projects globally, such as multiple signs in {{wpd|Port Elizabeth}}, South Africa. Lemuria has considered starting a fan wiki for Wplace to document the occurences on the site, but has not found the time, or the computing resources to do so. | [https://wplace.live/ Wplace] is a pixel art website created by Brazillian developer Murilo Matsubara, and launched on July 21, 2025.<ref>{{Cite web |title=People Are Using Wplace For Video Game-Related Protests |url=https://www.gamespot.com/articles/people-are-using-wplace-for-video-game-related-protests/1100-6533993/ |access-date=2025-08-25 |website=GameSpot |language=en-US |archive-date=23 August 2025 |archive-url=https://web.archive.org/web/20250823224714/https://www.gamespot.com/articles/people-are-using-wplace-for-video-game-related-protests/1100-6533993/ |url-status=live }}</ref><ref>{{Cite web |title=Brazil Turns Itself Into A Metal Gear Shrine On Wplace |url=https://www.msn.com/en-us/news/technology/brazil-turns-itself-into-a-metal-gear-shrine-on-wplace/ar-AA1Kgxg6 |access-date=2025-08-18 |website=www.msn.com |archive-date=19 August 2025 |archive-url=https://web.archive.org/web/20250819031118/https://www.msn.com/en-us/news/technology/brazil-turns-itself-into-a-metal-gear-shrine-on-wplace/ar-AA1Kgxg6 |url-status=live }}</ref> [[Lemuria]] is one of the few OWOT users who also use Wplace. On the site, he has worked on numerous projects globally, such as multiple signs in {{wpd|Port Elizabeth}}, South Africa. Lemuria has considered starting a fan wiki for Wplace to document the occurences on the site, but has not found the time, or the computing resources to do so. | ||
Wplace uses the Mercator projection. Pixels are not intended to map cleanly onto specific coordinates. Wplace divides the world into a 2048×2048 grid, making for 4,194,304 tiles. These tiles are 1000×1000 pixels, giving a total of 4,194,304,000,000 pixels; over 4.1 trillion. Wplace's coordinate system assigns four coordinates to each pixel; tile X, tile Y, and within that tile, pixel X and pixel Y. The official interface displays these in the format "(Tl X: 597, Tl Y: 783, Px X: 43, Px Y: 408)", though Lemuria uses a shorter format, "597.43, 783.408" (tileX.pixelX, tileY.pixelY). | Wplace uses the Mercator projection. Pixels are not intended to map cleanly onto specific coordinates. Wplace divides the world into a 2048×2048 grid, making for 4,194,304 tiles. These tiles are 1000×1000 pixels, giving a total of 4,194,304,000,000 pixels; over 4.1 trillion. Wplace's coordinate system assigns four coordinates to each pixel; tile X, tile Y, and within that tile, pixel X and pixel Y. The official interface displays these in the format "(Tl X: 597, Tl Y: 783, Px X: 43, Px Y: 408)", though Lemuria uses a shorter format, "597.43, 783.408" (tileX.pixelX, tileY.pixelY). | ||
The map is divided into regions, which are 4000×4000 pixel squares. They are named after a nearby settlement with a number (such as "Port Elizabeth #5"). Region names do not always map cleanly; regions containing a city may be named after a completely different area. The naming convention for these regions is unknown, but with the sheer volume, it is likely auto-generated. | The map is divided into [https://www.reddit.com/r/WplaceLive/comments/1o11a2y/the_map_of_the_world_according_to_wplace/ regions], which are 4000×4000 pixel squares. They are named after a nearby settlement with a number (such as "Port Elizabeth #5"). Region names do not always map cleanly; regions containing a city may be named after a completely different area. The naming convention for these regions is unknown, but with the sheer volume, it is likely auto-generated. | ||
== Publicly editable text documents == | == Publicly editable text documents == | ||