Anonymous users: Difference between revisions

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[[File:Jamel_tree.png|thumb|Some users, such as [[JamelBurger|Jamel]], prefer to seek refuge in the [[OWOT Discord]] in order to avoid interacting with anons]]
'''''<small><u>*See also: [[List of Anons]]</u></small>'''''
'''''<small><u>*See also: [[List of Anons]]</u></small>'''''
[[File:Jamel anon.gif|thumb|Animation by [[Jamel]]]]
An '''anonymous user''' (often shortened as "anon") is a user who is not currently signed into a Uvias account. They aren't identified by a traditional username; instead, they are assigned a random numerical [[ID]], usually 4 digits long, which changes each session.
An '''anonymous user''' (often shortened as "anon") is a user who is not currently signed into a Uvias account. They aren't identified by a traditional username; instead, they are assigned a random numerical [[ID]], usually 4 digits long, which changes each session.



Revision as of 02:00, 2 October 2025

Some users, such as Jamel, prefer to seek refuge in the OWOT Discord in order to avoid interacting with anons

*See also: List of Anons An anonymous user (often shortened as "anon") is a user who is not currently signed into a Uvias account. They aren't identified by a traditional username; instead, they are assigned a random numerical ID, usually 4 digits long, which changes each session.

An anonymous user's default screen name is their ID, surrounded by brackets (e.g. [1000]). If they have a nickname set, its value is appended to the end, and an asterisk precedes their ID (e.g. [*1000] sample nickname).

Permissions

Anonymous users have access to many of the basic privileges found in OWOT. They can:

  • Visit and/or edit public worlds,
  • Visit and/or edit member-only worlds with a membership key,
  • View and send messages in chat,
  • Set a nickname in chat,
  • and send & receive command broadcasts.

They're also explicitly disallowed from any of the following:

  • Claiming worlds,
  • Visiting private worlds, or member-only worlds without a membership key,
  • or setting a custom chat color. (note: this restriction is client-side only)