List of cities on OWOT: Difference between revisions

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Catalogue notable OWOT cities here. You may link to the city's coordinates if it is protected(''either by an admin or by manually backing it up.'') But if your city does end up being griefed, then you can usually request [[FP]] to perform a rollback at the designated location. FP is most easily reached in the [[OWOT Discord]].
Catalogue notable OWOT cities(''and towns'') here. You may link to the city's coordinates if it is protected(''either by an admin or by manually backing it up.'') But if your city does end up being griefed, then you can usually request [[FP]] to perform a rollback at the designated location. FP is most easily reached in the [[OWOT Discord]].


== Mainpage cities ==
== Mainpage cities ==
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See the history of Opubridge at [https://ourworldoftext.com/opuhistory /opuhistory].
See the history of Opubridge at [https://ourworldoftext.com/opuhistory /opuhistory].


=== [Polonez city near spawn] ===
=== [Polonez settlement near spawn] ===
A city located right above [[Spawn]], created using [[Symbols for Legacy Computing]] by [[Polonez]].
A town located right above [[Spawn]], created using [[Symbols for Legacy Computing]] by [[Polonez]].


It is one of the only permanent fixtures at Spawn, having been griefed and restored countless times since its creation in ??????.
It is one of the only permanent fixtures at Spawn, having been griefed and restored countless times since its creation in ??????.<gallery mode="packed" heights="350">
File:Polonez town.png|A rare instance of the town being free of grief
File:Polonez town roads.png|Surrounding road system
</gallery>


=== Uppsampi ===
=== Uppsampi ===

Revision as of 22:01, 1 October 2025

Catalogue notable OWOT cities(and towns) here. You may link to the city's coordinates if it is protected(either by an admin or by manually backing it up.) But if your city does end up being griefed, then you can usually request FP to perform a rollback at the designated location. FP is most easily reached in the OWOT Discord.

Mainpage cities

There are only a few cities on OWOT's Mainpage, but most of them are notable in some way and have weathered multiple years of spam.

Pika City

Located at Y:100, founded by Tap20 in 2020.

The original core of the city was pasted from Y:100 in Your World of Text, though countless OWOT users have made original art around it over the years.

Polonez was responsible for a section of the city named Plotsville.

It is currently the most popular city and has survived numerous griefs.

Entirety of Pika City as of April 28th, 2025

Opubridge

"Opubridge" was formerly the name of the city at X:1000 in Your World of Text. It was later moved to OWOT at the same coordinates.

See the history of Opubridge at /opuhistory.

[Polonez settlement near spawn]

A town located right above Spawn, created using Symbols for Legacy Computing by Polonez.

It is one of the only permanent fixtures at Spawn, having been griefed and restored countless times since its creation in ??????.

Uppsampi

Created by Polonez on April 20th, 2024.

It is located at Y: 415.

Cities on other worlds

Most users prefer to build cities in the (relative) safety of OWOT's many worlds, with many worlds being dedicated specifically to city-building.

/lime.owot/city

/lime.owot/city is a city-building project by lime.owot.

Among other things, it makes use of transparent tiles which change color when clicked on.

/unitown

/unitown is a city-building world by JanTechPL, who joined in June of 2025.

/GraviCity

/Gravicity was created on September 24th, 2022 by GraviTraxFan.

The entire city in 2025

Speed of Light City(/main)

One of the largest city in all of OWOT.

Speed of Light City is located at X: 299792458, Y: 299792458 on /main, in reference to the actual speed of light.

The city was almost entirely created by JRT using Symbols for Legacy Computing.

SoL City was founded on September 11th, 2024 and is still working on it to this day.

Numberopolis(/main)

Located at X: 500 Y: 0. on /main, the OWOT art world.

Spam City(/main)

Located at X: -1000 Y: 0 on /main.

/mhz cities

ASCII artists in /mhz have created numerous small-scale cities and towns, all of which feature exceptionally beautiful architecture(in contrast to the profane content found in other parts of the page.)