Animated scripts: Difference between revisions
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== e_g. == | == e_g. == | ||
[[e_g.]] | |||
=== /orpvpboss === | |||
Inspired by https://www.youtube.com/watch?v=KH951OcqqYY. | Inspired by https://www.youtube.com/watch?v=KH951OcqqYY. | ||
[https://ourworldoftext.com/orpvpboss /orpvpboss] was an interactive game that allowed users to play a ''[[wikipedia:Candy_Box!|Candybox]]''-esque side scroller. It was released by | [https://ourworldoftext.com/orpvpboss /orpvpboss] was an interactive game that allowed users to play a ''[[wikipedia:Candy_Box!|Candybox]]''-esque side scroller. It was released by e_g. on October 18th, 2025. | ||
Users could use [[comu]] links to control the player character, executing actions such as moving left/right, attacking and defending. There was also an admin panel that let players spawn enemies, adjust healthbars, and increase/decrease difficulty. | Users could use [[comu]] links to control the player character, executing actions such as moving left/right, attacking and defending. There was also an admin panel that let players spawn enemies, adjust healthbars, and increase/decrease difficulty. | ||
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Three enemy types existed: | Three enemy types existed: | ||
* Red stick figures that | * Red stick figures that moved from right to left. These enemies would taunt the player and call them a noob during a game over. | ||
** Clicking the "defend" comu link placed a barrier in front of the player character, which | ** Clicking the "defend" comu link placed a barrier in front of the player character, which would block attacks from the red stickmen and gave the player time to recover health. | ||
* Planes that dropped bombs as they passed overhead. | * Planes that dropped bombs as they passed overhead. | ||
** Clicking the "up" comu link placed a barrier above the player character, which protected against bombs being dropped from overhead. | ** Clicking the "up" comu link placed a barrier above the player character, which protected against bombs being dropped from overhead. | ||
* A massive (''compared to other enemies'') [[Image pasters|braille image]] of a ''Minecraft'' zombie that | * A massive (''compared to other enemies'') [[Image pasters|braille image]] of a ''Minecraft'' zombie that moved from right to left and bulldozed everything in its path. | ||
** These enemies had an absurd amount of health and are mostly intended as an absurd gag, i.e. impossible to defeat. | ** These enemies had an absurd amount of health and are mostly intended as an absurd gag, i.e. impossible to defeat. | ||
There was also a score(tick) system that constantly increased so long as the player character was alive. On the night of the world's release, e_g. and [[Falling1]] were able to achieve a high score of 1378 without cheating using the admin panel. <gallery widths="300"> | There was also a score(tick) system that constantly increased so long as the player character was alive. On the night of the world's release, e_g. and [[Falling1]] were able to achieve a high score of 1378 without cheating using the admin panel. <gallery widths="300"> | ||