Schjessu: Difference between revisions
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Schjessu has also pasted porn on spawn, and this decision may have been influenced by a porn addiction she is currently facing. When confronted about pasting boykissers, she says she does it when she wants to “troll people”. | Schjessu has also pasted porn on spawn, and this decision may have been influenced by a porn addiction she is currently facing. When confronted about pasting boykissers, she says she does it when she wants to “troll people”. | ||
Her text color is {{Main color/Dark|color=#ff7dc7}}. All of her messages have purple cell backgrounds, with a script being used to slightly change the background color between each letter. | |||
Her website is located [https://schjessu.neocities.org here]. | Her website is located [https://schjessu.neocities.org here]. | ||
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[[File:Boykisser vs rainbow.gif|center|thumb|452x452px|A self-restoring boykisser fighting against a rainbow unicode script at Spawn(''December 8th, 2025'')(''Sped up 2x'')]] | [[File:Boykisser vs rainbow.gif|center|thumb|452x452px|A self-restoring boykisser fighting against a rainbow unicode script at Spawn(''December 8th, 2025'')(''Sped up 2x'')]] | ||
=== | === Lightning Summoner === | ||
An [[Animated scripts|animated script]] that generates lightning bolts, blobs of characters, and scatter spam. A variety of cosmetic effects exist for all of these. | An [[Animated scripts|animated script]] that generates a variety of effects, such as lightning bolts, blobs of characters, and scatter spam. A variety of cosmetic effects exist for all of these. | ||
Schjessu introduced the script on December 15th, 2025, and (accidentally) leaked it to the public on December 17th<ref>They had intended to DM a Pastebin link to a specific user, but accidentally sent it publicly in chat. The link was taken down rather quickly so not much damage was done.</ref>. | Schjessu introduced the script on December 15th, 2025, and (accidentally) leaked it to the public on December 17th<ref>They had intended to DM a Pastebin link to a specific user, but accidentally sent it publicly in chat. The link was taken down rather quickly so not much damage was done.</ref>. | ||
The script was created with [https://antigravity.google AI assistance]. | The script was created with [https://antigravity.google AI assistance], so some bugs and oversights are present. Many effects are generated fast enough, and at large enough a scale, to create heavy amounts of lag.<gallery mode="packed" heights="300" caption="Controls"> | ||
File:Schjessu storm script.png|December 16th, 2025 | |||
File:Schjessu storm script 2.png|New controls from December 17th | |||
</gallery>Open collapsible for a description of each function. | |||
<div class="mw-collapsible mw-collapsed" data-expandtext="Open Collapsible" data-collapsetext="Close Collapsible"> | |||
Clicking a green question mark (<span style="color:#03FF00">[?]</span>) will randomly enable several effects from that category. | |||
'''<u><code>VISUAL:</code></u>''' Cosmetic effects that don't alter the shape of the lightning. Each mode in STRUCTURE and CORE come with their own set of text decorations, which is replaced/modified depending on what you select here. | |||
'''<u>VISUAL:</u>''' Cosmetic effects that don't alter the shape of the lightning. Each mode in STRUCTURE and CORE come with their own set of text decorations, which is replaced/modified depending on what you select here. | |||
* '''JAMEL:''' Inspired by [[Jamel]]. Fills whatever you generate with blue ᐛ's. | * '''JAMEL:''' Inspired by [[Jamel]]. Fills whatever you generate with blue ᐛ's. | ||
** Overrides rrt and BUG when selected at the same time. | ** Overrides rrt and BUG when selected at the same time. | ||
* '''rrt:''' Inspired by [[Realredtext-]], a user that Schjessu had beef with. Fills whatever you generate with scrambled iterations of "rrt"/"RRT." | * '''rrt:''' Inspired by [[Realredtext-]], a user that Schjessu had beef with. Fills whatever you generate with scrambled iterations of "rrt"/"RRT." | ||
** Will instead cause characters to turn red when selected in conjunction with | ** Will instead cause characters to turn red when selected in conjunction with JAMEL or BUG. | ||
** Selecting UWU or RAINBOW will override this effect. | ** Selecting UWU or RAINBOW will override this effect. | ||
* '''BOLD:''' Activates the '''bold''' text decoration for all characters generated. | * '''BOLD:''' Activates the '''bold''' text decoration for all characters generated. | ||
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** '''UNICODE:''' Adds unicode to the RAND pool. | ** '''UNICODE:''' Adds unicode to the RAND pool. | ||
'''<u>STRUCTURE:</u>''' Alters the shape of what you generate. | '''<u><code>STRUCTURE:</code></u>''' Alters the shape of what you generate. | ||
* '''Default lightning:''' By default, clicking FIRE will spawn a black and yellow lightning bolt underneath the target coordinate. | * '''Default lightning:''' By default, clicking FIRE will spawn a black and yellow lightning bolt underneath the target coordinate. | ||
* '''CHAOS:''' Replaces default lightning with a loose, petal-shaped cloud of particles that will spawn in a random direction, originating from the target coordinate. | * '''CHAOS:''' Replaces default lightning with a loose, petal-shaped cloud of particles that will spawn in a random direction, originating from the target coordinate. | ||
* '''EXPLOSION:''' Replaces default lightning with a branching explosion of yellow characters. | * '''EXPLOSION:''' Replaces default lightning with a branching explosion of yellow characters. | ||
** The effects created by CRATER, ICE, and VIRUS will appear at the tip of each branch in varying sizes. | |||
* '''UP:''' Vertically inverts whatever you've selected. | * '''UP:''' Vertically inverts whatever you've selected. | ||
** Default lightning and PISS will fire upwards from the target coordinate instead of downwards. | |||
** The row of lightning bolts from RAIN will fire upwards from a good distance below the target coordinate. | |||
* '''RAIN:''' Clicking FIRE will generate multiple copies of whatever you've selected. | * '''RAIN:''' Clicking FIRE will generate multiple copies of whatever you've selected. | ||
** Default lightning | ** Default lightning and FWORK are duplicated 7x, with each copy appearing alongside one another at the same level. | ||
** EXPLOSION is duplicated by about the same amount, but the copies are not level with one another and will appear randomly<sup>???</sup> around the target coordinate. | |||
** The patterns created by STAR and CHAOS are scrambled somewhat. | |||
* '''CRATER:''' Creates a black rectangle at the tip of whatever you're generating. | * '''CRATER:''' Creates a black rectangle at the tip of whatever you're generating. | ||
** Works with default lightning, CHAOS, EXPLOSION/FWORK and STAR. | ** Works with default lightning, CHAOS, EXPLOSION/FWORK and STAR. | ||
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** Stacks with CRATER when both are selected at once. | ** Stacks with CRATER when both are selected at once. | ||
** The color changing effect is overwritten by anything from the VISUAL category. | ** The color changing effect is overwritten by anything from the VISUAL category. | ||
* '''ICEBERG:''' | * '''ICEBERG:''' A button that disappears as soon as you click on anything, doesn't seem to have a function. | ||
'''<u>CORE:</u>''' | '''<u><code>CORE:</code></u>''' Also alters the shape of what you generate, usually in more dramatic ways than STRUCTURE. | ||
* '''PISS:''' | * '''PISS:''' Replaces default lightning with a loose stream of particles that extends roughly 20 coordinates down at default size(100). At maximum size(400), the piss stream goes on for roughly 1255 coordinates. | ||
* '''STAR:''' Generates loose masses of particles in the shape of a five-petaled flower. | * '''STAR:''' Replaces default lightning. Generates loose masses of particles in the shape of a five-petaled flower. | ||
** The effects generated by CRATER, ICE and VIRUS will appear at the tip of each petal. | ** The effects generated by CRATER, ICE and VIRUS will appear at the tip of each petal. | ||
* '''VIRUS:''' Creates a small green blob at the target coordinate. | * '''VIRUS:''' Creates a small green blob at the target coordinate. | ||
** Appears alongside default lightning. | ** Appears alongside default lightning and FOG. | ||
** Appears at each tip of the | ** Appears at each tip of the effects generated by STAR, EXPLOSION, and FWORK. | ||
* '''FWORK:''' Seems to be identical to EXPLOSION, except the blast will occur higher up from the target coordinate. | * '''FWORK:''' Seems to be identical to EXPLOSION, except the blast will occur higher up from the target coordinate. | ||
** Creates a unique pattern when used alongside STAR. Eight branches will appear from the target coordinate, each of which will split into five smaller branches that terminate in CRATER/ICE/VIRUS(''if those are selected''). | |||
* '''FOG:''' Creates a loose, oval cloud of particles around the target area. | * '''FOG:''' Creates a loose, oval cloud of particles around the target area. | ||
** '''HEAVY:''' Increases the radius of fog. | ** '''HEAVY:''' Increases the radius of fog. | ||
** Exists alongside default lightning if nothing else is selected that overwrites it. | |||
'''<u><code>SLOW:</code></u>''' Causes the animation to play more slowly. | |||
* SLOW mode displays the number of characters you're pasting when clicking FIRE. | |||
'''<u>REVERT:</u>''' Blacks out the last thing you generated. | '''<u><code>↺ REVERT:</code></u>''' Blacks out the last thing you generated. | ||
* It was supposed to flat out erase the last thing you generated, but currently the script will only delete characters, leaving behind altered cell background colors. | * It was supposed to flat out erase the last thing you generated, but currently the script will only delete characters, leaving behind altered cell background colors. | ||
* It was also likely intended to restore any text covered up by the script. | |||
* Clicking REVERT displays the number of characters that are being rolled back. | |||
'''<u>Sliders</u>''' | '''<u><code>Sliders</code></u>''' | ||
* '''Anim Speed:''' As its name suggests. Doesn't seem to have much of an effect, since without SLOW most animations occur in the blink of an eye. | * '''Anim Speed:''' As its name suggests. Doesn't seem to have much of an effect, since without SLOW most animations occur in the blink of an eye. | ||
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** Up to 50, 1 by default. | ** Up to 50, 1 by default. | ||
* '''Size:''' Up to 400, 100 by default. | * '''Size:''' Up to 400, 100 by default. | ||
* ''' | ** A default lightning bolt is roughly 12 coordinates long at size 400. | ||
*** The stream created by PISS is around 1255 coordinates long. | |||
*** The flower created by STAR is roughly 30 coordinates tall and 10 coordinates wide. | |||
* '''Tgt X/Y:''' Select target coordinates(''based on cell coordinates''). | |||
'''<u><code>[+] OPTIONS/🛠 CUSTOMIZER</code></u>''' | |||
* '''Custom Chars:''' Custom visual effect. | |||
* '''Custom Color (Hex):''' Custom visual effect. | |||
* '''<u><code>Physics:</code></u>''' These were created by asking the AI for random sliders, they don't seem to have any significant effect(for now). | |||
** '''Spread:''' Up to 5, 1.0 by default. | |||
** '''Gravity:''' Up to 2 and down to -2, 1.0 by default. | |||
** '''Chaos/Turn:''' Up to 5, 1.0 by default. | |||
'''<u><code>💥 FIRE:</code></u>''' Generate storm effects based on what modifiers/modes you've selected. | |||
</div><br><hr> | </div><br><hr> | ||
<gallery mode="packed" heights="400" caption="Showcases"> | |||
File:Storm script test core.gif|Core test(''Sped up 2x'') | |||
File:Storm script test core.gif|Core test(''Sped up 2x'') | |||
File:Storm script test structure.gif|Structure test(''Sped up 4x'')<ref>The "CHAOS" mode is somewhat inconsistent. Usually it generates petal-shaped clouds of particles from the target location, here it instead creates straight lines.</ref> | File:Storm script test structure.gif|Structure test(''Sped up 4x'')<ref>The "CHAOS" mode is somewhat inconsistent. Usually it generates petal-shaped clouds of particles from the target location, here it instead creates straight lines.</ref> | ||
File:Storm test all effects.gif|All effects activated(''Sped up 3x'') | File:Storm test all effects.gif|All effects activated(''Sped up 3x'') | ||
File:Storm script slow.gif|"SLOW" mode + "Size" and "Branching" sliders | File:Storm script slow.gif|"SLOW" mode + "Size" and "Branching" sliders | ||
</gallery><gallery mode="packed" heights="150" caption=" | </gallery><gallery mode="packed" heights="150" caption="Closeups"> | ||
File:Storm script lightning.png|Default lightning | File:Storm script lightning.png|Default lightning | ||
File:Lightning test 2.png|Increasing the "Size" and "Count" sliders | File:Lightning test 2.png|Increasing the "Size" and "Count" sliders | ||
File:Size 400 star.png|"STAR" mode at maximum size(400) | File:Size 400 star.png|"STAR" mode at maximum size(400) | ||
File:Schjessu lightning 2.png|"CRATER" | File:Schjessu lightning 2.png|"CRATER" | ||
File:Storm script ice.png|"ICE" | File:Storm script ice.png|"ICE" | ||
File:Storm script explosion.png|"FWORK" and "EXPLOSION" modes | File:Storm script explosion.png|"FWORK" and "EXPLOSION" modes | ||
File:Storm script glitch.png|"VIRUS" mode | File:Storm script glitch.png|"VIRUS" mode | ||
File:Storm script fog.png|"FOG" mode | File:Storm script fog.png|"FOG" mode | ||
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File:Schjessu rrt jamel.png|"[[Realredtext-|rrt]]" + "[[Jamel|JAMEL]]" + "RAINBOW" | File:Schjessu rrt jamel.png|"[[Realredtext-|rrt]]" + "[[Jamel|JAMEL]]" + "RAINBOW" | ||
File:Storm script rand.png|"RAND" + "UNICODE" | File:Storm script rand.png|"RAND" + "UNICODE" | ||
File:Storm script revert.png|"REVERT" | File:Storm script revert.png|"REVERT" | ||
File:Storm script interesting configuration.png|???<ref>An interesting configuration that can appear with "STAR" + "FWORK" + "ICE/CRATER/VIRUS"</ref> | File:Storm script interesting configuration.png|???<ref>An interesting configuration that can appear with "STAR" + "FWORK" + "ICE/CRATER/VIRUS"</ref> | ||
</gallery> | </gallery> | ||