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Similar sites to OWOT: Difference between revisions

 
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[https://wplace.live/ Wplace] is a pixel art website created by Brazillian developer Murilo Matsubara, and launched on July 21, 2025.<ref>{{Cite web |title=People Are Using Wplace For Video Game-Related Protests |url=https://www.gamespot.com/articles/people-are-using-wplace-for-video-game-related-protests/1100-6533993/ |access-date=2025-08-25 |website=GameSpot |language=en-US |archive-date=23 August 2025 |archive-url=https://web.archive.org/web/20250823224714/https://www.gamespot.com/articles/people-are-using-wplace-for-video-game-related-protests/1100-6533993/ |url-status=live }}</ref><ref>{{Cite web |title=Brazil Turns Itself Into A Metal Gear Shrine On Wplace |url=https://www.msn.com/en-us/news/technology/brazil-turns-itself-into-a-metal-gear-shrine-on-wplace/ar-AA1Kgxg6 |access-date=2025-08-18 |website=www.msn.com |archive-date=19 August 2025 |archive-url=https://web.archive.org/web/20250819031118/https://www.msn.com/en-us/news/technology/brazil-turns-itself-into-a-metal-gear-shrine-on-wplace/ar-AA1Kgxg6 |url-status=live }}</ref> The site became massively popular in the months after its launch, making it the second most mainstream site on this page(''second to r/place'').
[https://wplace.live/ Wplace] is a pixel art website created by Brazillian developer Murilo Matsubara, and launched on July 21, 2025.<ref>{{Cite web |title=People Are Using Wplace For Video Game-Related Protests |url=https://www.gamespot.com/articles/people-are-using-wplace-for-video-game-related-protests/1100-6533993/ |access-date=2025-08-25 |website=GameSpot |language=en-US |archive-date=23 August 2025 |archive-url=https://web.archive.org/web/20250823224714/https://www.gamespot.com/articles/people-are-using-wplace-for-video-game-related-protests/1100-6533993/ |url-status=live }}</ref><ref>{{Cite web |title=Brazil Turns Itself Into A Metal Gear Shrine On Wplace |url=https://www.msn.com/en-us/news/technology/brazil-turns-itself-into-a-metal-gear-shrine-on-wplace/ar-AA1Kgxg6 |access-date=2025-08-18 |website=www.msn.com |archive-date=19 August 2025 |archive-url=https://web.archive.org/web/20250819031118/https://www.msn.com/en-us/news/technology/brazil-turns-itself-into-a-metal-gear-shrine-on-wplace/ar-AA1Kgxg6 |url-status=live }}</ref> The site became massively popular in the months after its launch, making it the second most mainstream site on this page(''second to r/place'').


[[Lemuria]] is one of the few OWOT users who also use Wplace. On the site, he has worked on numerous projects globally, such as multiple signs in {{wpd|Port Elizabeth}}, South Africa. Lemuria has considered starting a fan wiki for Wplace to document the occurences on the site, but has not found the time, or the computing resources to do so.
[[Lemuria]] is one of the few OWOT users who also use Wplace. On the site, he has worked on numerous projects globally, such as multiple signs in [https://wplace.live/?lat=-34.05928545586988&lng=25.51086880927733&zoom=13.038523805848415 Port Elizabeth], South Africa. Lemuria has considered starting a fan wiki for Wplace to document the occurences on the site, but has not found the time, or the computing resources to do so.


Wplace uses the Mercator projection. Pixels are not intended to map cleanly onto specific coordinates. Wplace divides the world into a 2048×2048 grid, making for 4,194,304 tiles. These tiles are 1000×1000 pixels, giving a total of 4,194,304,000,000 pixels; over 4.1 trillion. Wplace's coordinate system assigns four coordinates to each pixel; tile X, tile Y, and within that tile, pixel X and pixel Y. The official interface displays these in the format "(Tl X: 597, Tl Y: 783, Px X: 43, Px Y: 408)", though Lemuria uses a shorter format, "597.43, 783.408" (tileX.pixelX, tileY.pixelY).
Wplace uses the Mercator projection. Pixels are not intended to map cleanly onto specific coordinates. Wplace divides the world into a 2048×2048 grid, making for 4,194,304 tiles. These tiles are 1000×1000 pixels, giving a total of 4,194,304,000,000 pixels; over 4.1 trillion. Wplace's coordinate system assigns four coordinates to each pixel; tile X, tile Y, and within that tile, pixel X and pixel Y. The official interface displays these in the format "(Tl X: 597, Tl Y: 783, Px X: 43, Px Y: 408)", though Lemuria uses a shorter format, "597.43, 783.408" (tileX.pixelX, tileY.pixelY).