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tbd
tbd


== /WOTDguessr ==
== Games by AndreiXYZ ==
 
=== /WOTDguessr ===
[https://ourworldoftext.com/wotdguessr /wotdguessr] is a world created by [[AndreiXYZ]](along with a team of collaborators) in 2023. It is a quiz featuring all 116 [[World of the Day|WoTDs]] that have been chosen at the time of its creation.
[https://ourworldoftext.com/wotdguessr /wotdguessr] is a world created by [[AndreiXYZ]](along with a team of collaborators) in 2023. It is a quiz featuring all 116 [[World of the Day|WoTDs]] that have been chosen at the time of its creation.


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File:Wotdguessr wotdguessr.png
File:Wotdguessr wotdguessr.png
</gallery>
</gallery>
=== Geometry Dash in OWOT ===
[https://ourworldoftext.com/Geometry.Dash/Stereo_Madness /Geometry.Dash/Stereo_Madness] is a replica of a [https://www.youtube.com/watch?v=E5L083YQzVE Geometry Dash level] with a [[physics cursor]] in place of the player character. To allow for this, the entire world is consisted of public tiles. But with the ratelimit set to 0 it is impossible for users other than the owner to make any edits.
Another playable Geometry Dash world exists at [https://ourworldoftext.com/gdowotdemo gdowotdemo].
[[File:Stereo madness.gif|center|thumb|504x504px|Gameplay of the world]]


== Physics cursor ==
== Physics cursor ==
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{{main|/impossibleway}}
{{main|/impossibleway}}


[https://ourworldoftext.com/impossibleway /impossibleway] is a platforming challenge created by [[e_g.]] It runs on a physics cursor script which is active by default, after e_g. requested [[FP]] to make it so. The script for /impossibleway is stored on the site at [https://ourworldoftext.com/static/files/impossible-v1.js /static/files/impossible-v1.js].<gallery widths="200" heights="200">
[https://ourworldoftext.com/impossibleway /impossibleway] is a platforming challenge created by [[e_g.]] It runs on a physics cursor script which is active by default, after e_g. requested [[FP]] to make it so. The script for /impossibleway is stored on the site at [https://ourworldoftext.com/static/files/impossible-v1.js /static/files/impossible-v1.js].<gallery widths="200" heights="200" mode="packed">
File:Impossibleway_vet_the_script.png
File:Impossibleway vet the script.png
</gallery>
 
== /funbox ==
[https://ourworldoftext.com/funbox /funbox] contains a variety of games.
 
Try them out yourself or see a demonstration [https://www.youtube.com/watch?v=5lnrnMKhZOw here].<gallery mode="packed" heights="200">
File:Snake.gif|The snake game instantly teleports you to the Mainpage's [[Center Console]]
File:Funbox running man.gif|Platformer
</gallery>
</gallery>


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[https://www.youtube.com/watch?v=cTEVVnAi6yM www.youtube.com/watch?v=cTEVVnAi6yM]
[https://www.youtube.com/watch?v=cTEVVnAi6yM www.youtube.com/watch?v=cTEVVnAi6yM]


== /funbox ==
== OWOT Story Mode ==
[https://ourworldoftext.com/funbox /funbox]
A project started by [[J.R.T.|JRT]] in November 2024. The primary scripters for the game seem to be [[lime.owot]], [[Guest-1052]], and [[Iac1]], while various other users are present to make art or propose ideas.
 
OWOT Story Mode is an RPG set in a dramatized version of the OWOT canvas, where player characters are stick figure representations of notable users(''such as [[Crazy Cat Lady]]''), and enemies/bosses are representations of trolls(''such as [[Starianna]]''). Important figures like [[FP]], [[InfraRaven]], and [[Andrew Badr]] are also set to appear as NPCs.
 
The current plan is for each player to be assigned an individual [[NWOT|OWOT clone]] where their instance of the game will take place. The script for Guest-1052's Hotdog Quest will likely serve as the framework for gameplay, though a new system may be created in its stead.
 
As of 2026, the project is still in its early planning stages and nothing is set in stone.<gallery mode="packed" heights="120" caption="All of the following images are from member only worlds.">
File:Owot story mode.png|A space for members to plan together and share ideas
File:Owot story mode stick figures.png|Stick figures for the game
File:Owot story mode overworld.png|Prototype of the overworld, where users will navigate between dungeons
File:Owot story mode scenes.png|"Scenes" where the game's dungeons and cutscenes will take place
</gallery>
 
== Spencer's Magic Meatball ==
[https://ourworldoftext.com/spencersmagicmeatball /spencersmagicmeatball] allows you to ask the titular meatball questions like it's a Magic 8-ball. All the answers seem to be random.
 
[[File:Meatball.png|center|thumb]]
<gallery mode="packed">
File:Meatball tell.png
File:Meatball advise.png
File:Meatball no.png
File:Meatball definitely not.png
File:Meatball negative.png
File:Meatball later.png
File:Meatball yes.png
File:Meatball definitely yes.png
File:Meatball says no.png
File:Meatball huh.png
</gallery>
 
== FP Clicker ==
[https://ourworldoftext.com/fpclicker /fpclicker] is an OWOT-based idle game that uses FPs as currencies.
You start the game by clicking on the "PLAY" link, which teleports you to [X:1000 Y:2000] and imposes a simple UI over your screen.


== OWOT Story Mode ==
Purchasable items include:
A project by [[J.R.T.]] and several other users.


tbd
* Smashing Fingers - 1 FP
[[File:Owot story mode.png|center|thumb|473x473px|/owot_story_mode, a project to create a fully playable RPG within OWOT(''Member Only'')]]
** ''"FPs per clicks slightly increased and the divider gets the amount of FPs per click removed from it."''
* MS-DOS - 10 FPs
** ''"Computers generate twice the amount of FPs."''
* Finished - 1 billion FPs
** ''"Congrats kid, you have beaten the first version of this game!"''
* DOS Machine - 2 FPs
** Passively produces FPs; the amount of computers you have is indicated by a computer icon at the top of the screen.
<gallery widths="300" heights="110" mode="packed">
File:Fp clicker 1.png
File:Fp clicker 2.png
</gallery>


== Games by e_g. ==
== Games by e_g. ==
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** These enemies had an absurd amount of health and are mostly intended as an absurd gag, i.e. impossible to defeat.
** These enemies had an absurd amount of health and are mostly intended as an absurd gag, i.e. impossible to defeat.


There was also a score(tick) system that constantly increased so long as the player character was alive. On the night of the world's release, e_g. and [[Falling1]] were able to achieve a high score of 1378 without cheating using the admin panel.<gallery widths="300">
There was also a score(tick) system that constantly increased so long as the player character was alive. On the night of the world's release, e_g. and [[Falling1]] were able to achieve a high score of 1378 without cheating using the admin panel.<gallery widths="300" mode="packed">
File:Orpvpboss_game_over.gif|Game over(''Real time'')
File:Orpvpboss game over.gif|Game over(''Real time'')
File:Orpvpboss.gif|The ''Minecraft'' zombie enemies can be seen at the end(''Sped up 3x'')
File:Orpvpboss.gif|The ''Minecraft'' zombie enemies can be seen at the end(''Sped up 3x'')
File:Orpvpboss_many_enemies.gif|Spawning massive amounts of enemies(''Sped up 4x'')
File:Orpvpboss many enemies.gif|Spawning massive amounts of enemies(''Sped up 4x'')
</gallery>
</gallery>


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File:Console game3 3.gif|"true ending"
File:Console game3 3.gif|"true ending"
</gallery>
</gallery>
== Trivia ==
* As of 2026, no one has ever attempted to run ''DOOM'' in OWOT, though [[Guest-1052]] one suggested that it could be done by porting [https://archive.org/details/msdos_ASCII_DOOM_1999 msdos ASCII DOOM 1999] into the site. On another note, [[Catha'Vi|Catha'vi's]] world [https://ourworldoftext.com/doomwad /doomwad] contains the entirety of doom.wad encoded in [[Octant|octants]]; the world contains 3 mb of data and is roughly 246 coordinates long.
[[Category:Scripts]]
[[Category:Scripts]]
[[Category:Compilation pages]]
[[Category:Compilation pages]]