Games
Games that are fully playable within OWOT.
/wottt
/wottt was created in June of 2022. Each tile in the world facilitates a game of Tic-tac-toe, which can be reset once the game is finished.
A tile located at the edge of /wottt features a slot next to each of its sides that face open space. If a user types in these slots then a block of new tiles are generated in that direction.
Historically, the world has been expanded both manually and using scripts, with scripted expansions forming cleaner structures, while expansions by users create irregular shapes in the wider body of /wottt.
Unlike other worlds on this page, /wottt does not contain a https://ourworldoftext.com/static/files/[file name]URL in its code. It runs on a server-side script whose source code is not available to the public.
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Mechanism for expanding the grid.
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Playing tic tac toe.
Games by Poopman
SpaceFighters
tbd
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SpaceFighters UI from /spacejunk
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FP running Spacefighters in YWOT
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Character customization screen
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Index of symbols
SuperMario
Allows players to create levels and control a simple unicode character that platforms and shoots fireballs.

Lilt Line
tbd
/funbox
Games by e_g.
/orpvpboss
Inspired by https://www.youtube.com/watch?v=KH951OcqqYY.
/orpvpboss was an interactive game that allowed users to play a Candybox-esque side scroller. It was released by e_g. on October 18th, 2025.
Users could use comu links to control the player character, executing actions such as moving left/right, attacking and defending. There was also an admin panel that let players spawn enemies, adjust healthbars, and increase/decrease difficulty.
Three enemy types existed:
- Red stick figures that moved from right to left. These enemies would taunt the player and call them a noob during a game over.
- Clicking the "defend" comu link placed a barrier in front of the player character, which would block attacks from the red stickmen and gave the player time to recover health.
- Planes that dropped bombs as they passed overhead.
- Clicking the "up" comu link placed a barrier above the player character, which protected against bombs being dropped from overhead.
- A massive (compared to other enemies) braille image of a Minecraft zombie that moved from right to left and bulldozed everything in its path.
- These enemies had an absurd amount of health and are mostly intended as an absurd gag, i.e. impossible to defeat.
There was also a score(tick) system that constantly increased so long as the player character was alive. On the night of the world's release, e_g. and Falling1 were able to achieve a high score of 1378 without cheating using the admin panel.
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Game over(Real time)
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The Minecraft zombie enemies can be seen at the end(Sped up 3x)
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Spawning massive amounts of enemies(Sped up 4x)
Pou
Contains several game modes. tbd
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Food game
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Sound game
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Sky game
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Pet game
StormXXBoy's Console Game
A choose your own adventure game located in the Center Console.
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"worst ending"
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"shit ending"
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"true ending"

