Games

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Revision as of 23:18, 14 December 2025 by Rscr (talk | contribs)
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Games that are fully playable within OWOT.

/wottt

/wottt was created in June of 2022. Each tile in the world facilitates a game of Tic-tac-toe, which can be reset once the game is finished.

A tile located at the edge of /wottt features a slot next to each of its sides that face open space. If a user types in these slots then a block of new tiles are generated in that direction.

Historically, the world has been expanded both manually and using scripts, with scripted expansions forming cleaner structures, while expansions by users create irregular shapes in the wider body of /wottt.

Unlike other worlds on this page, /wottt does not contain a https://ourworldoftext.com/static/files/[file name]URL in its code. It runs on a server-side script whose source code is not available to the public.

Games by Poopman

SpaceFighters

tbd

SuperMario

Allows players to create levels and control a simple unicode character that platforms and shoots fireballs.

The player character of Poopman's SuperMario script running around Spawn alongside various moving creatures by lime

Lilt Line

tbd

/funbox

/funbox

Games by e_g.

/orpvpboss

Inspired by https://www.youtube.com/watch?v=KH951OcqqYY.

/orpvpboss was an interactive game that allowed users to play a Candybox-esque side scroller. It was released by e_g. on October 18th, 2025.

Users could use comu links to control the player character, executing actions such as moving left/right, attacking and defending. There was also an admin panel that let players spawn enemies, adjust healthbars, and increase/decrease difficulty.

Three enemy types existed:

  • Red stick figures that moved from right to left. These enemies would taunt the player and call them a noob during a game over.
    • Clicking the "defend" comu link placed a barrier in front of the player character, which would block attacks from the red stickmen and gave the player time to recover health.
  • Planes that dropped bombs as they passed overhead.
    • Clicking the "up" comu link placed a barrier above the player character, which protected against bombs being dropped from overhead.
  • A massive (compared to other enemies) braille image of a Minecraft zombie that moved from right to left and bulldozed everything in its path.
    • These enemies had an absurd amount of health and are mostly intended as an absurd gag, i.e. impossible to defeat.

There was also a score(tick) system that constantly increased so long as the player character was alive. On the night of the world's release, e_g. and Falling1 were able to achieve a high score of 1378 without cheating using the admin panel.

Pou

Contains several game modes. tbd

Food game
Sound game
Sky game
Pet game

StormXXBoy's Console Game

A choose your own adventure game located in the Center Console.